{"id":7230,"date":"2016-06-14T23:21:11","date_gmt":"2016-06-14T21:21:11","guid":{"rendered":"http:\/\/limitgamers.com\/?p=7230"},"modified":"2017-01-14T01:27:27","modified_gmt":"2017-01-14T00:27:27","slug":"e3-2016-the-legend-of-zelda-breath-of-the-wild","status":"publish","type":"post","link":"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/","title":{"rendered":"E3 2016: The Legend of Zelda Breath of the Wild TRAILER"},"content":{"rendered":"<p><em><strong>Nintendo<\/strong><\/em> se ha centrado sobre todo en el nuevo t\u00edtulo de la saga <em><strong>Zelda<\/strong><\/em> mostrando mucho gameplay, situ\u00e1ndonos una vez m\u00e1s en el <em><strong>Reino de Hyrule<\/strong><\/em>. Poco se conoce de la historia m\u00e1s que el ya ic\u00f3nico \u00a0despertar de <em><strong>Link<\/strong><\/em>, todo lo que se mostr\u00f3 fue puro gameplay mostrando las nuevas opciones que aportar\u00e1 el nuevo t\u00edtulo en cuanto a jugabilidad.<\/p>\n<div data-mode=\"normal\" data-oembed=\"1\" data-provider=\"youtube\" id=\"arve-youtube-oalest7ryfi\" style=\"max-width:810px;\" class=\"arve\">\n<div class=\"arve-inner\">\n<div style=\"aspect-ratio:135\/76\" class=\"arve-embed arve-embed--has-aspect-ratio\">\n<div class=\"arve-ar\" style=\"padding-top:56.296296%\"><\/div>\n<p>\t\t\t<iframe allow=\"accelerometer &apos;none&apos;;autoplay &apos;none&apos;;bluetooth &apos;none&apos;;browsing-topics &apos;none&apos;;camera &apos;none&apos;;clipboard-read &apos;none&apos;;clipboard-write;display-capture &apos;none&apos;;encrypted-media &apos;none&apos;;gamepad &apos;none&apos;;geolocation &apos;none&apos;;gyroscope &apos;none&apos;;hid &apos;none&apos;;identity-credentials-get &apos;none&apos;;idle-detection &apos;none&apos;;keyboard-map &apos;none&apos;;local-fonts;magnetometer &apos;none&apos;;microphone &apos;none&apos;;midi &apos;none&apos;;otp-credentials &apos;none&apos;;payment &apos;none&apos;;picture-in-picture;publickey-credentials-create &apos;none&apos;;publickey-credentials-get &apos;none&apos;;screen-wake-lock &apos;none&apos;;serial &apos;none&apos;;summarizer &apos;none&apos;;sync-xhr;usb &apos;none&apos;;web-share;window-management &apos;none&apos;;xr-spatial-tracking &apos;none&apos;;\" allowfullscreen=\"\" class=\"arve-iframe fitvidsignore\" credentialless data-arve=\"arve-youtube-oalest7ryfi\" data-lenis-prevent=\"\" data-src-no-ap=\"https:\/\/www.youtube-nocookie.com\/embed\/oalEsT7RyFI?feature=oembed&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;autohide=1&amp;playsinline=0&amp;autoplay=0\" frameborder=\"0\" height=\"456\" loading=\"lazy\" name=\"\" referrerpolicy=\"strict-origin-when-cross-origin\" sandbox=\"allow-scripts allow-same-origin allow-presentation allow-popups allow-popups-to-escape-sandbox\" scrolling=\"no\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/oalEsT7RyFI?feature=oembed&#038;iv_load_policy=3&#038;modestbranding=1&#038;rel=0&#038;autohide=1&#038;playsinline=0&#038;autoplay=0\" title=\"\" width=\"810\"><\/iframe><\/p><\/div><\/div>\n<p>\t<script type=\"application\/ld+json\">{\"@context\":\"http:\\\/\\\/schema.org\\\/\",\"@id\":\"https:\\\/\\\/limitgamers.com\\\/index.php\\\/e3-2016-the-legend-of-zelda-breath-of-the-wild\\\/#arve-youtube-oalest7ryfi\",\"type\":\"VideoObject\",\"embedURL\":\"https:\\\/\\\/www.youtube-nocookie.com\\\/embed\\\/oalEsT7RyFI?feature=oembed&iv_load_policy=3&modestbranding=1&rel=0&autohide=1&playsinline=0&autoplay=0\"}<\/script><\/p>\n<\/div>\n<p>Uno de los aspectos que m\u00e1s llama la atenci\u00f3n es la inmensidad del mapa al m\u00e1s puro estilo de mundo abierto, sin embargo, cuando accede al men\u00fa un momento a consultar el mapa, se puede observar todas las zonas aun bloqueadas que en total es unas 10 veces m\u00e1s de lo mostrado. Recorriendo los escenarios no se vio una gran variedad enemigos, se le ve un poco verde en ese aspecto, y da la sensaci\u00f3n de estar aun muy vac\u00edos, pero pudimos observar las mec\u00e1nicas del juego en el que parece ser que ser\u00e1 el <em><strong>Zelda<\/strong><\/em> con m\u00e1s toques de Rol de la historia.<em><strong> Link<\/strong><\/em> se puede personalizar en cuanto a equipamiento, cada vez que matamos a un enemigo y este nos deja objetos, podemos encontrarnos con que recogeremos su arma y podremos equiparla, estas armas tienen una durabilidad como en otros t\u00edtulos y pasan por espadas, hachas, lanzas&#8230;. Nuevas mec\u00e1cinas como la barra de <em><strong>stamin<\/strong><\/em>a nos muestran unas habilidades para sprintar consumiendo la stamina, esta se recupera r\u00e1pido, o la habilidad de <em><strong>escalada<\/strong><\/em>, esta \u00faltima ofrece muchas posibilidades, sobre todo en un mundo tan basto como lo parece, el que se nos muestra varias zonas, campi\u00f1a, oc\u00e9ano, monta\u00f1a, zonas nevadas&#8230;. El ya conocido <em><strong>arco<\/strong><\/em> seguir\u00e1\u00a0siendo parte de la familia, por que a estas alturas ya es como de la familia \u00bfno?, ofreciendo flechas normales, de fuego y explosivas, como m\u00ednimo, queda por ver si se ampliar\u00e1 la gama, ya que esto parec\u00eda el inicio, ya que jugaban con 3 corazones de vida.<\/p>\n<p>Con todas estas nuevas mec\u00e1nicas introducidas, sobre todo el cambio de armas y su durabilidad, la pregunta es \u00bfque importancia cobrar\u00e1 la <em><strong>Master Sword<\/strong><\/em>?, por que damos por hecho que saldr\u00e1.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-7234 aligncenter\" src=\"http:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_7-768-1024x576.jpg\" alt=\"screenshot_7-768-1024x576\" width=\"504\" height=\"284\" srcset=\"https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_7-768-1024x576.jpg 1024w, https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_7-768-1024x576-150x84.jpg 150w, https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_7-768-1024x576-300x169.jpg 300w\" sizes=\"auto, (max-width: 504px) 100vw, 504px\" \/><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-7231 aligncenter\" src=\"http:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/Ck8EOb0UoAEcWvn.jpg\" alt=\"Ck8EOb0UoAEcWvn\" width=\"556\" height=\"311\" srcset=\"https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/Ck8EOb0UoAEcWvn.jpg 700w, https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/Ck8EOb0UoAEcWvn-150x84.jpg 150w, https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/Ck8EOb0UoAEcWvn-300x168.jpg 300w\" sizes=\"auto, (max-width: 556px) 100vw, 556px\" \/><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-7233 aligncenter\" src=\"http:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_4-768-1024x576.jpg\" alt=\"screenshot_4-768-1024x576\" width=\"536\" height=\"302\" srcset=\"https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_4-768-1024x576.jpg 1024w, https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_4-768-1024x576-150x84.jpg 150w, https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/screenshot_4-768-1024x576-300x169.jpg 300w\" sizes=\"auto, (max-width: 536px) 100vw, 536px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nintendo se ha centrado sobre todo en el nuevo t\u00edtulo de la saga Zelda mostrando mucho gameplay, situ\u00e1ndonos una vez m\u00e1s en el Reino de Hyrule. Poco se conoce de la historia m\u00e1s que el ya ic\u00f3nico \u00a0despertar de Link, todo lo que se mostr\u00f3 fue puro gameplay mostrando las nuevas opciones que aportar\u00e1 el nuevo t\u00edtulo en cuanto a jugabilidad. Uno de los aspectos que m\u00e1s llama la atenci\u00f3n es la inmensidad del mapa al m\u00e1s puro estilo de mundo abierto, sin embargo, cuando accede al men\u00fa un momento a consultar el mapa, se puede observar todas las zonas aun bloqueadas que en total es unas 10 veces m\u00e1s de lo mostrado. Recorriendo los escenarios no se vio una gran variedad enemigos, se le ve un poco verde en ese aspecto, y da la sensaci\u00f3n de estar aun muy vac\u00edos, pero pudimos observar las mec\u00e1nicas del juego en el que parece ser que ser\u00e1 el Zelda con m\u00e1s toques de Rol de la historia. Link se puede personalizar en cuanto a equipamiento, cada vez que matamos a un enemigo y este nos deja objetos, podemos encontrarnos con que recogeremos su arma y podremos equiparla, estas armas tienen una durabilidad como en otros t\u00edtulos y pasan por espadas, hachas, lanzas&#8230;. Nuevas mec\u00e1cinas como la barra de stamina nos muestran unas habilidades para sprintar consumiendo la stamina, esta se recupera r\u00e1pido, o la habilidad de escalada, esta \u00faltima ofrece muchas posibilidades, sobre todo en un mundo tan basto como lo parece, el que se nos muestra varias zonas, campi\u00f1a, oc\u00e9ano, monta\u00f1a, zonas nevadas&#8230;. El ya conocido arco seguir\u00e1\u00a0siendo parte de la familia, por que a estas alturas ya es como de la familia \u00bfno?, ofreciendo flechas normales, de fuego y explosivas, como m\u00ednimo, queda por ver si se ampliar\u00e1 la gama, ya que esto parec\u00eda el inicio, ya que jugaban con 3 corazones de vida. Con todas estas nuevas mec\u00e1nicas introducidas, sobre todo el cambio de armas y su durabilidad, la pregunta es \u00bfque importancia cobrar\u00e1 la Master Sword?, por que damos por hecho que saldr\u00e1.<\/p>\n","protected":false},"author":7,"featured_media":7232,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"video","meta":{"footnotes":""},"categories":[514,55,203],"tags":[270,515,246],"gp_videos":[212,181],"class_list":{"0":"post-7230","1":"post","2":"type-post","3":"status-publish","4":"format-video","5":"has-post-thumbnail","7":"category-nintendo-nx","8":"category-news","9":"category-wii-u","10":"tag-nintendo-nx","11":"tag-the-legend-of-zelda-breath-of-the-wind","12":"tag-wii-u","13":"post_format-post-format-video","14":"gp_videos-noticias","15":"gp_videos-video"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>E3 2016: The Legend of Zelda Breath of the Wild TRAILER &#8211; LIMIT GAMERS<\/title>\n<meta name=\"description\" content=\"Nintendo se ha centrado sobre todo en el nuevo t\u00edtulo de la saga Zelda mostrando mucho gameplay, situ\u00e1ndonos una vez m\u00e1s en el Reino de Hyrule\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"E3 2016: The Legend of Zelda Breath of the Wild TRAILER &#8211; LIMIT GAMERS\" \/>\n<meta property=\"og:description\" content=\"Nintendo se ha centrado sobre todo en el nuevo t\u00edtulo de la saga Zelda mostrando mucho gameplay, situ\u00e1ndonos una vez m\u00e1s en el Reino de Hyrule\" \/>\n<meta property=\"og:url\" content=\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/\" \/>\n<meta property=\"og:site_name\" content=\"LIMIT GAMERS\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/limitgamers\/\" \/>\n<meta property=\"article:author\" content=\"Juan Andres Gil\" \/>\n<meta property=\"article:published_time\" content=\"2016-06-14T21:21:11+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2017-01-14T00:27:27+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/q80-6.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1497\" \/>\n\t<meta property=\"og:image:height\" content=\"830\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Acha\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@limit_gamers\" \/>\n<meta name=\"twitter:site\" content=\"@limit_gamers\" \/>\n<meta name=\"twitter:label1\" content=\"Escrito por\" \/>\n\t<meta name=\"twitter:data1\" content=\"Acha\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tiempo de lectura\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutos\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/\"},\"author\":{\"name\":\"Acha\",\"@id\":\"https:\/\/limitgamers.com\/#\/schema\/person\/62a45b689c6ff1b76150a6403015a750\"},\"headline\":\"E3 2016: The Legend of Zelda Breath of the Wild TRAILER\",\"datePublished\":\"2016-06-14T21:21:11+00:00\",\"dateModified\":\"2017-01-14T00:27:27+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/\"},\"wordCount\":386,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/limitgamers.com\/#organization\"},\"image\":{\"@id\":\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/limitgamers.com\/wp-content\/uploads\/2016\/06\/q80-6.jpg\",\"keywords\":[\"Nintendo NX\",\"The legend of Zelda Breath of the Wind\",\"Wii U\"],\"articleSection\":[\"Nintendo NX\",\"Noticias\",\"WII U\"],\"inLanguage\":\"es\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/\",\"url\":\"https:\/\/limitgamers.com\/index.php\/e3-2016-the-legend-of-zelda-breath-of-the-wild\/\",\"name\":\"E3 2016: The Legend of Zelda Breath of the Wild TRAILER &#8211; 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